Design Documentation
Vesh Natu Narrative Design Documentation
While I started my journey primarily writing fiction and eventually shifted over to screenwriting, I’ve had chances to write design documentation, both before and during my time at Lost Boys Interactive (LBI). At the link below is an update of documentation that I initially wrote for a narrative focused mod for Neverwinter Nights, but quite recently revamped and partially rewrote. The intent with updating the documentation was to isolate the narrative content that I produced and create a document that contained exclusively that, without all the level design “fluff” that I needed whenever I originally put together the experience. I fixed a variety of errors and modified the format a bit, but I’m proud of how this document shaped up and how it shows my creative side.